AI 产品经理 · 求职中 AI Product Manager · Open to Opportunities

June

DESIGNER WITH
SYSTEMATIC
SHARP INSIGHTS

AI 产品经理  /  游戏行业 → AI 产品  /  ZH · EN · KO AI Product Manager  /  Game Industry → AI Product  /  ZH · EN · KO

Background 游戏海外市场 → AI 产品 Game Global Ops → AI Product
Focus AI 工作流 · Agent 系统设计 AI Workflows · Agent System Design

我用系统思维理解问题——这大概不是你第一眼会想到的。

I think in systems. That probably isn't what you'd guess at first glance.

我的经历是游戏行业海外营销:北美 KOL campaign(500万+ 曝光)、韩国市场从零搭建、跨语言品牌运营。但真正让我着迷的问题,不是「怎么把内容做出来」,而是为什么那些「该用 AI」的工作流里,AI 反而让事情更难

My background is in game industry global ops — North America KOL campaigns (5M+ impressions), building Korea market from scratch, cross-language brand work. But what actually interested me wasn't "how do we create more content." It was why the workflows supposed to use AI made the work harder.

所以我开始自己做。XHS Studio 是我独立设计并开发的多 Agent 内容平台。我写的框架,是为了给那些找不到干净答案的问题建立一个足够好的模型——不是因为我有答案,而是因为我无法忍受没有框架就思考问题。

So I started building. XHS Studio is a multi-agent platform I designed and shipped solo. The frameworks I write are attempts to model problems I couldn't find clean answers to — not because I have the answers, but because I can't think without a framework.